Tomb Bouncy: Vismed Platform Game

This game was developed for inclusion on a CDRom showcasing the companies services. The game graphics were produced using Photoshop and 3DMax. 

Paxtrax

Paxtrax was a game developed for GlaxoSmithKline for use on an exhibition stand. I was responsible for the games design and interface, with the programming handeled by another team member. The graphics were produced using 3D Max, and the animation was rendered as separate frames. Below are two screen shots showing two levels.

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